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Behavior
Moas are passive animals that are found in nearly every biome of Paradise. They can be tamed and ridden like horses, with a jump and glide movement style that helps with traversing the shattered islands of the dimension or with travelling quickly in the Overworld. Each biomes has a unique set of colors and patterns that moas can spawn with, and specific combinations of Moa can be bred to get other colors and breeding exclusive patterns.
To see a full list of Moa spawn colors and breeding percentages, check out the Moa Breeding Guide.
Taming
Moas can be tamed by feeding them any Raw Meat items. Once tamed, a Moa has an inventory much like a Horse/Donkey/Mule and can be saddled and/or equipped with a chest to provide 20 storage slots.
Moa Stats
Each Moa has six associated stats that can be checked with an Olvite Bloodstone:
- Ground Speed is the movement speed while on the ground
- Gliding Speed is the horizontal movement speed while in the air and gliding
- Gliding Decay is the rate at which a Moa descends while gliding
- Jumping Strength is the height that a Moa goes when jumping
- Drop Multiplier increases the amount of meat drops, between 1 and 6
- Max Health represents the maximum health this Moa has, between 7.5 hearts and 20 hearts
Breeding
Moas are tempted and bred with Oranges harvested from Orange trees. The offspring will have an equal chance of inheriting the pattern of each parent unless a special breeding result exists. Consult the Moa Breeding Guide. Children will inherit improved stats from their parent meaning that the children will have equal or better stats.
Breeding Moas does not immediately spawn the child, instead dropping a Moa Egg that must be incubated in either an Incubator or Moa Nest block. Incubation is affected by multiple factors, which you can read about in the Incubation Guide.
Spawn Locations
Moas can be found in the following biomes:
- Autumnal Tundra (common)
- Continental Plateau (common)
- Highlands (common)
- Highlands Forest (common)
- Highlands Grand Glade (common)
- Wisteria Woods (common)
- Highlands Shield (uncommon)
- Highlands Thicket (uncommon)
Drops
When killed, a Moa will drop 0-3 Feathers and 1-6 Moa Chop depending on the Moa’s Drop Multiplier stat.